A D&D Campaign Where Your Ambitions Drive the Action

The Swords of Astralon is a high action, low plot D&D campaign. The story is of your conquests of this wild, ancient island. You fight on behalf of the Astral City Council, where every choice you make tips the balance of power.

Explore, Negotiate, Fight to seize what is yours. Face unique NPCs and custom monsters across hundreds of gorgeous maps.

Recover by blowing off steam. Head back to civilisation to actively rest. Party hard, help the needy, pray or master your craft - however you choose to recover, even resting shapes the story.

Astralon won’t sit back and wait for you to conquer it. Your enemies will push back, seeking to counter your progress, claim your territory and plunder your treasure. Choose your battles, defend what’s yours and subjugate your foes.

Choose your destiny. Your long-term goal can be to join the powerful City Council... or overthrow it. Or found your own settlement in the wilderness, forging your own path.

As of right now, I'm accepting player submissions for this campaign. Spots are limited and registration will close soon.

If you're keen to take the action to the next level, sign up below:

https://startplaying.games/gm/williamtbatten

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You begin powerless…